![]() This is the continuation of TextureReplacer made by Davorin Uakar alias Shaw. See this page for more infoĬommunity Teamspeak Server ksp.nabaal. TextureReplacerReplaced is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. Also allows you to key in to the visor animation and lights. If you take a look at the configs in the parts folder you should get an idea of how it works. Currently it’s only set up to work for helmets. I think going with option 1 makes more sense, so I will update my post with the required dependency. So the mod contains a plugin that allows you to disable a mesh on the Kerbal model and replace it with a custom one. I let texture packs have the dependency included instead. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP I add MM as a dependency for the framework and therefore texture packs wont need to specify they need it as well. Half day, full day and multi-day forge experiences to suit your budget. I add MM as a dependency for the framework and therefore texture packs wont need to specify they need it as well. TextureReplacer Game Version: 1.10. See the discussion on misc posts for more info How to support this and other great mods by. NET) - A text editor (I recommend Notepad++) - Suit templates Next, open KSP's files by right clicking on KSP in the Steam Library, hover over Manage, and click Browse Local Files. After the overwhelming 'kill it with fire' response from test audiences to my 'realistic' Kerbal faces, Ive decided to override common sense and popular opinion and package them for everyone Download (2. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. First, you will need: - Kerbal Space Program - DLCs (optional) - An image editor (I recommend paint. No posts unrelated to KSP or memes and image macros. Astro/Cosmonauts for Texture Replacer CKAN. Now, you should be able to start up KSP and select your new suit in the Astronaut Complex using the hanger next to the kerbal's name.Please remain kind and civil at all times TextureReplacer has no such issues plus it has many other cool features. Originally, it was created as an alternative to Universe Replacer, which significantly lowered frame rate and caused lags on vehicle switching. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. If it still displays as a text document, save as All Files instead of. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. ![]() Once the config is set up, select Save As, and save it as SUITCOMBOS.cfg This will be the color of the icon you select in the suit editor. In-game, it will display as Suit.įor the suit type, type Default, Vintage, or Future depending on which suit you're using.įor name, you can use pretty much anything.įor the suit texture, replace with what you named the texture.įor the sprite, do the same but with the icon.įor the primary and secondary colors, type two hexadecimal color codes (6 digits between 0-9 and a-f). I have a project that Im working on and Im almost finished with it(having trouble with one last anomaly), but I want to find some black/gray/military. Note that you will need to do each suit twice, once for each gender if you want all kerbals to be able to use it.įor the display name, select what you want to name the suit. ![]() Paste it for however many times you have suits. Open it with your text editor, and paste in the following: Now, create a new text document in the Config folder. Using the Suits In-GameTake the suit(s) you designed and drag them into the Textures folder that you made earlier, and drag the custom icons into the Icons folder.
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